Level Designer applicants have rated the interview process at Zynga with 3 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 50% positive. To compare, the company-average is 55.4% positive. This is according to Glassdoor user ratings.
Candidates applying for Level Designer roles take an average of 14 days to get hired, when considering 2 user submitted interviews for this role. To compare, the hiring process at Zynga overall takes an average of 18 days.
Here are the most commonly searched roles for interview reports -
Consisted of three sets of interviews, all with different people on the dev team. Also had to do a level design test based on a vague game premise. Took place over about 4 weeks
I applied through an employee referral. The process took 2 weeks. I interviewed at Zynga
Interview
It started with a phone interview with a Zynga recruiter which lead to a level design test where I was asked to layout a level relating to the project I would be working on. Next was an onsite meeting with the project manager and design team where I demonstrated the different aspects of my level and answered questions from the team.
Interview questions [1]
Question 1
What are your thoughts on A/B testing in relation to the first time player's experience?