I applied online. The process took 2 days. I interviewed at Meta (Menlo Park, CA) in Oct 2015
Interview
1) Facebook recruiter contacted me on LinkeIn, requesting resume
2) Talked to recruiter over the phone
3) Was invited to on-site interview
4) Talked about my prior experience
5) Asked about job experience in Facebook
6) As part of interview they offered to write a program on the whiteboard
Was interviewed in newly built nice building in Menlo Park. Interestingly, there were a lot of empty cubicles, probably people were working remotely.
Nice buffet with drinks and pastries.
Took about a month altogether, which felt longer given the intensity of the process. Kicked off with a technical screening, followed by two rigorous coding interviews. The DSA question on binary tree vertical order traversal hit me hard at first, but then I recognized the prompt instantly — I had just worked through something similar on PracHub. The final round was focused on system design, and while I ended up receiving an offer, I ultimately declined it. Overall, a challenging experience that definitely sharpened my skills.
Overall, the process took a little over two weeks, which felt a bit longer than I anticipated. After a quick screening, I went through two technical rounds focusing on coding and DSA concepts. One of the questions was a classic palindrome check; mid-way through, I realized it was something I had practiced on PracHub just days earlier. The final step was a casual behavioral interview. I was relieved to get an offer shortly after, which I happily accepted.
Interview questions [1]
Question 1
Given a string, determine if it is a valid palindrome considering only alphanumeric characters and ignoring case.
I applied online. I interviewed at Meta (Menlo Park, CA)
Interview
It's honestly striaght from leetcode tagged
There are no surprises if you do tagged you would be good and do well.
System design is much harder. Would recommend using hello interview.
Interview questions [1]
Question 1
Design Twitter and consider if it was suddenly an extremely low latency env