I applied online. The process took 3 weeks. I interviewed at Roblox
Interview
I recently applied for a role at Roblox and went through their assessment process, which was a mix of technical tasks and interactive games. It was challenging but also fun and gave me a great insight into the kind of problems they value.
Interview questions [1]
Question 1
Task Breakdown:
Task 1: Game (Problem-Solving) (25 minutes)
This task involved a game where I had to maximize a factory’s profit. The game had different parameters for each round, so I had to think strategically and adjust my approach quickly.
Task 2: Game (Car Design) (45 minutes)
In this interactive game, I had to design a car to navigate through specific terrain. The challenge was split into two rounds, with different conditions in each round, so adaptability and quick thinking were key.
Task 3: Decision-Making Assessment (25 minutes)
This part was an MCQ-based test with about 40 questions designed to evaluate how I make decisions in various situations. The scenarios ranged from logical reasoning to judgment calls, testing my problem-solving and prioritization skills.
Task 4: Coding Assessment (50 minutes)
The coding task consisted of two Leetcode-style problems, one of medium difficulty and the other harder. It was a timed test, and I had to solve the problems within 50 minutes, which was pretty tight but a good test of my algorithmic skills.
Took an OA. Pretty difficult leetcode style questions and some games (Roblox games and psychology based games to determine personality traits). I did not get through the initial online assessment.
One standard hr phone call then one 60 min phone screen. Nothing out of the ordinary. Phone screen was done on codesignal where you could see code compile and run
Interview consisted of two leetcode style questions and two "games" that tested problem solving and optimization. Coding questions were of medium/hard difficulty. The games were difficult as the instructions given were terrible and unintuitive.