test
1-Design game like FIFA: state classes ,data members, relations ,methods
2- write c code to find an element in an array (optimal performance is required)
3- define and give an example
- dangled pointers
- constant pointer , pointer to constant
- polymorphism
- RT
- overriding
- overloading
- #FILE
4- bash script ( i do not remember but it was easy and it required simple cd ,mv, ls and grep commands)
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interview 1
what is the main difference between 64-bit programs and 32-bit programs?
what are the required changes in a code targeted to 32-bit machine to be able to run with best performance on a 64-bit machine?
what design patterns you know?give example usages.
talk about your previous projects.
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interview 2
-Detect a loop in a linked list
-How to get the beginning of the loop
-Delete the ith element of a linked list