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The demo project was about cloning a Hexfall game. It isn't particularly challenging, but since they wanted it built from zero, it takes too much time for the hiring process, especially for those who already work full-time.
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Unity Game Developer

Interviewed at Vertigo Games

3.1
May 13, 2022

The demo project was about cloning a Hexfall game. It isn't particularly challenging, but since they wanted it built from zero, it takes too much time for the hiring process, especially for those who already work full-time.

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