Describe a challenge you worked to overcome?
Game Engineer Interview Questions
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What is your general workflow? What kind of games do you play? What do I like and dislike about creating 3D art? Can you adapt to different styles? How long did your portfolio work take?
why do you want to work at Supercell? are you open to relocating to Helsinki? Have you worked on stylized art? If so, can you share your approach?
Have you ever had a situation where a colleague has presented an idea which you didn’t agree with?
Would you like to relocate?
Do you play the type of game you want to apply for and do you have an affinity for the genre the game has?
Why did you choose sumo ?
Whats your favorite game? Who is your favorite artist?
- In your opinion what is the biggest challenge for us in Merge Mansion and what would be your approach to that?
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