"What did you like/dislike about our previous game" "Something you'd do differently with the game going forward" "Process for thinking through an idea"
Game Software Interview Questions
5,609 game software interview questions shared by candidates
I don't remember questions but main thing to do was to report bugs from a test game
About your Assignment, aptitude, problem solving
Just the general questions (e.g. Why did you apply for this role? & What would your ideal working environment look like?) The "tough" part was to create and pitch a concept for my role, which involved additional specific questions from the interviewers.
What drew you to our work/what do you like about our work?
Do you spend money for the games?
How long do you see yourself working here?
How would you balance similar rewards for players with vastly different skill levels? i.e. A highly skilled player shouldn't get more rewards, instead, the regularity of the rewards must be equal
Irrelevant. It doesn't matter what they asked
Do you understand anther language?
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