Lead Designer Interview Questions

899 lead designer interview questions shared by candidates

"Did you design that logo?" Literally the only question I received from the VP of Product during my design challenge review after presenting problem and goal statements, personas, affinity maps, and wireframes. *Facepalm*
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Lead Product Designer

Interviewed at Knowde

3.9
Feb 3, 2024

"Did you design that logo?" Literally the only question I received from the VP of Product during my design challenge review after presenting problem and goal statements, personas, affinity maps, and wireframes. *Facepalm*

What design software do you use primarily? How do you use AI in your day to day work? How would you deal with a CEO who is not trained in design but who is very particular about design and is the ultimate approver? Why do you want to work at GoodParty.org?
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Lead Marketing Designer

Interviewed at GoodParty.org

3.2
Feb 13, 2025

What design software do you use primarily? How do you use AI in your day to day work? How would you deal with a CEO who is not trained in design but who is very particular about design and is the ultimate approver? Why do you want to work at GoodParty.org?

They expect their lead designers to be able to think critically about every aspects of the product & experience, hence the questions may not be entirely design related. Q: What would you change in the Merch ecommerce store? And what would you do reduce the cost of doing business (overseas) if the company wants to continue expanding the business? Q: If someone suggests an idea of introducing a "pay gate" for access to parts of the game, how would you go about determining whether this is a viable idea? Design Exercise: How would you enable players to more easily find/discover more friends?
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Lead Designer

Interviewed at Riot Games

3.9
May 16, 2016

They expect their lead designers to be able to think critically about every aspects of the product & experience, hence the questions may not be entirely design related. Q: What would you change in the Merch ecommerce store? And what would you do reduce the cost of doing business (overseas) if the company wants to continue expanding the business? Q: If someone suggests an idea of introducing a "pay gate" for access to parts of the game, how would you go about determining whether this is a viable idea? Design Exercise: How would you enable players to more easily find/discover more friends?

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