Software Developer Interviews

Software Developer Interview Questions

Software development is an in-demand career path, and it's also a job that can provide opportunities for high earnings and professional fulfillment. When interviewing for software developer positions, you'll likely face questions about your hard and soft skills and how you manage projects efficiently.

Top Software Developer Interview Questions & How to Answer

Question 1

Question #1: What type of software development do you currently do?

How to answer
How to answer: When answering a question about your current software development projects, emphasize the coding languages and technology stack that you use. This question helps an interviewer determine if you have the skills needed to handle the workload.
Question 2

Question #2: Describe a development issue you faced and how you solved it.

How to answer
How to answer: Talking about a specific situation allows you to describe your problem-solving methods and the actions you took to resolve the problem. Use the STAR method (situation, task, action, result) to provide a clear picture of the problem you faced in development and what you did to fix it.
Question 3

Question #3: How do you handle the QA process?

How to answer
How to answer: Quality assurance is an important aspect of software development, and the process may fall on the developers in a smaller organization that doesn't have a designated QA team. If you face a question about the QA process, the interviewer may be trying to determine whether you would be willing and able to take on testing and bug fixing as part of the role.

96,299 software developer interview questions shared by candidates

No questions, just this project. Instructions Read the user story presented below, complete at least two of the three exercises, and follow the submission instructions to send us your work. All submissions should include an API design (Exercise #1) plus either a backend implementation (#2A) or frontend implementation (#2B). User Story Jane is working on a feature to save settings for a game, and would like these settings to be stored in the cloud so they can also be managed via a separate web interface. The game settings data will only consist of key/value pairs (KVPs), where keys can be arbitrary strings (within character set [a­z0­9.­]) and values can only be simple primitive types (string, number, boolean, and null). Additionally, she would like the ability to organize settings into logical groups (e.g. “difficulty”) and create variations of each group without having to duplicate data (e.g. “easy”, “hard”). For instance, a key of “maxEnemyCount” in the “difficulty” group would automatically be inherited by sub­groups “easy” and “hard”, and could be optionally overridden in each. Exercise #1 - API Design ­Design a REST API that meets the design requirements of the user story. Give example request and responses for each route. ­API spec should contain whatever features you feel are most important, but must at least have routes specified for the following functions: Create and list settings groups ­Retrieve all KVPs for a settings group ­Modify and delete individual KVPs Exercise #2A - Backend Implementation Implement a working RESTful HTTP backend for the API designed in Exercise #1 Functionality should at least cover the minimum feature set specified in Exercise #1 The API content format should be JSON The backend does not have to be hosted, but must work against calls from localhost. Exercise #2B - Frontend Implementation Implement a basic management website for your API that meets the design requirements of the user story. Hard­coded sample data is acceptable to demonstrate the website. Be prepared to discuss how your implementation facilitates iteration with a visual designer. General Guidelines Ruby, Javascript, and C# are the primary languages used on our current projects, but you are free to use whatever language you would like. Feel free to use any frameworks or libraries you like, as long as they are not restricted for commercial use. Include a README in your source code with at least the following: Your API spec, or a link to an external page with the spec (e.g. apiary.io) Instructions for launching and testing your API or website locally Any other notes you think would be helpful for us while evaluating your work
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Software Developer

Interviewed at Unity

3.4
Jun 23, 2015

No questions, just this project. Instructions Read the user story presented below, complete at least two of the three exercises, and follow the submission instructions to send us your work. All submissions should include an API design (Exercise #1) plus either a backend implementation (#2A) or frontend implementation (#2B). User Story Jane is working on a feature to save settings for a game, and would like these settings to be stored in the cloud so they can also be managed via a separate web interface. The game settings data will only consist of key/value pairs (KVPs), where keys can be arbitrary strings (within character set [a­z0­9.­]) and values can only be simple primitive types (string, number, boolean, and null). Additionally, she would like the ability to organize settings into logical groups (e.g. “difficulty”) and create variations of each group without having to duplicate data (e.g. “easy”, “hard”). For instance, a key of “maxEnemyCount” in the “difficulty” group would automatically be inherited by sub­groups “easy” and “hard”, and could be optionally overridden in each. Exercise #1 - API Design ­Design a REST API that meets the design requirements of the user story. Give example request and responses for each route. ­API spec should contain whatever features you feel are most important, but must at least have routes specified for the following functions: Create and list settings groups ­Retrieve all KVPs for a settings group ­Modify and delete individual KVPs Exercise #2A - Backend Implementation Implement a working RESTful HTTP backend for the API designed in Exercise #1 Functionality should at least cover the minimum feature set specified in Exercise #1 The API content format should be JSON The backend does not have to be hosted, but must work against calls from localhost. Exercise #2B - Frontend Implementation Implement a basic management website for your API that meets the design requirements of the user story. Hard­coded sample data is acceptable to demonstrate the website. Be prepared to discuss how your implementation facilitates iteration with a visual designer. General Guidelines Ruby, Javascript, and C# are the primary languages used on our current projects, but you are free to use whatever language you would like. Feel free to use any frameworks or libraries you like, as long as they are not restricted for commercial use. Include a README in your source code with at least the following: Your API spec, or a link to an external page with the spec (e.g. apiary.io) Instructions for launching and testing your API or website locally Any other notes you think would be helpful for us while evaluating your work

core technical questions; 1) If two objects are referencing each other and no other objects are referencing them then when will garbage collection have access to them 2) Spring framework 3) Experience in XML parser in JAVA 4) Java Multi-threading, deal lock details.
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Software Developer Summer Intern

Interviewed at Sabre

3.6
Apr 11, 2016

core technical questions; 1) If two objects are referencing each other and no other objects are referencing them then when will garbage collection have access to them 2) Spring framework 3) Experience in XML parser in JAVA 4) Java Multi-threading, deal lock details.

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