Great product & people. Scaling poorly
Pros
The product is very, very cool. Users absolutely love it and GC is on the latest tech stacks and there are some exciting technical projects to contribute to. There are a lot of really great people working here and plenty of problems to solve.
Cons
GameChanger is going through a lot of growing pains right now. We are the dominant app in baseball and softball and are in the process of figuring out A) how to become the dominant app across a variety of sports and B) how to scale a company. There is no vision or strategy for either of these (very big) things. There’s a huge resistance to process and structure, which can be good, but can also really cause a lot of pain while scaling. Leadership expects things to move as quickly in new sports as they did when we were just 2 teams building a baseball/softball app from scratch, which can put a lot of stress on engineering (and beyond). Nobody at the director or VP level has led teams anywhere near the size of their orgs before and they are not equipped for or supported in their roles — this trickles down to all levels and the TLDR for most roles is: if you can’t jump into your role and do it without support or coaching, it might be hard to succeed here. If you’re still reading, you may be thinking “ok these are pretty typical growing pains for a maturing company” and you might be right! But the cherry on top is that this junior, inexperienced leadership team also does not take feedback. Those who give feedback anyway or speak up about the issues they see around the company are ignored, pushed out, or fired.