Check out your Company Bowl for anonymous work chats.
We're kicking off an interview series to share insights and tips for how to get into the Game Industry. Our first interview is with Leo Yaik, a Software Engineering Manager at Unity.
A life in the game industry might have taken Leo Yaik, manager of Unity’s 2D team, by surprise, but he’s thrilled by the decision and never looked back. ✨ In this interview, Leo shares insightful career advice and his journey that led him to Unity
Interested in working at Unity? We're hiring! Read this blog to find out all the information you need to know about the interview process, including how we interview for our core values and some tips on answering interview questions
Our Vivox team is building the next generation of multiplayer community experiences...and we're hiring! Read more about Vivox, what we're doing and how you can join, in this Medium article.
We’re excited to announce that Interactive Data Visualization, Inc. (IDV), the maker of SpeedTree, has joined the Unity family! SpeedTree enables creators to easily model vegetation for their projects, and joining forces will help us create a deeper integration between Unity and SpeedTree for a seamless workflow.
Join us at SIGGRAPH, the premier global conference in computer graphics and interactive techniques, from August 9–13. We have lots of great things in store, including an inspiring Keynote, jam-packed Developer Day, virtual booth, and more. Use the code Unity21 to get a free basic pass to the conference to attend all our session livestreams.
Find out how we’re balancing hiring 400 new staff this year with working to keep each employee engaged.
As digital humans enter our world, one familiar face stands out to many Unity users. It’s Sua, the digital human who kicked off a new phase as a digital celebrity last June. This blog post takes a close look at Sua, Unity’s very first real-time digital human and the official face of Unity Korea.
We partnered with Rare Beauty’s Rare Impact in October of 2020 to open a call for immersive experiences that address mental health and well-being. This challenge was designed to underscore the powerful role that real-time 3D can play in supporting the world’s mental health landscape. Today, we are proud to introduce the winning projects: Apart of Me and What It’s Like to Be Me.
We're excited to announce that Unity has been recognized as one of @Inc's Best Workplaces of 2021! Let’s continue to empower real-time creativity around the world.