I applied through college or university. The process took 2 weeks. I interviewed at Electronic Arts in Nov 2015
Interview
Went through 3 phone screens. The first 2 were great, just chatted with the interviewers about my past experience. They also asked me hypothetical questions about testing games, and how I would diagnose a problem that users report, which was fun because I got to work through some scenarios.
The 3rd phone screen was with a hiring manager, and they asked 2 coding questions. It caught me completely off guard because she pretty much didn't talk through the whole thing.
My past experience was the interviewer would work together with you, and prompt you to the right direction if you spoke your thoughts when solving the problem. This interviewer didn't attempt to give me feedback on anything I was doing, didn't say anything while I was talking through my thought process, and stayed quiet through the whole thing. It was extremely awkward and uncomfortable.
My experience with the initial recruiter screening was disappointing. The interviewer seemed disengaged, barely made eye contact, and treated the screening as a perfunctory task, wrapping it up in just 10 minutes. Despite my thorough preparation and follow-up questions, the conversation felt dismissive rather than professional.
I applied online. I interviewed at Electronic Arts in Mar 2026
Interview
The process was professional and moved at a great pace. It started with a recruiter screen, followed by a meeting with the hiring manager, and concluded with three panel interviews. Each conversation felt like a genuine peer-to-peer discussion about building high-performance platforms. The recruitment team was very communicative and open throughout the negotiation. Overall, a very positive experience.
I interviewed at Electronic Arts (Redwood City, CA)
Interview
The interview process was good and thorough. It was great to chat about my experience with the hiring manager. The process started with a recruiter screen then a hiring manager interview.