I applied through an employee referral. The process took 2 weeks. I interviewed at Zynga (Bengaluru) in Jul 2020
Interview
I was asked to make a presentation on Increasing DAU and MAU for the organization. As Zynga was one of the companies I really wanted to work for, I put in my heart and soul into this exercise. I downloaded their game and played it continuously for a week to reach up to level 17!! So much time and effort, just to understand all their offerings and come out with a really good solution. I did come out with really good solutions, which got me through to the Interview round. Here, I was interviewed by a guy, who had not even looked at my assignment! He was clueless.. He did not know what to interview me on. His communication skills were horrible and he took so much time to clarify the first question! I really felt cheated on my time, effort and commitment to get into Zynga. They should have at least brought in the Hiring Manager who could have been much more serious. Or even someone who has gone through my assignment and could have a meaningful discussion. Extremely disappointed with Zynga..
Interview questions [1]
Question 1
Increase the MAU and DAU/Revenue by 15pc of any game of Zynga
I applied online. I interviewed at Zynga (Bengaluru) in Apr 2026
Interview
1 assignment followed by 3 rounds of interview, first round is RCA case, second round is Product design case. Most of the questions are about Zynga's games like Farmville and very detailed interviews
Interview questions [1]
Question 1
If the retention of Famrville game has declined, how would you understand what happened
Very smooth experience. Going through 1 round HR and 1 round hiring manger, and then meeting with the product team and lastly meeting with higher level product director. HR is very responsive and give clear guidance.
I applied online. I interviewed at Zynga (London, England)
Interview
Had 5 interviews with 1-2 people in each interview. Interviewed with 7 people in total (excluding the recruiters screening call). My first interview was with the Senior Executive Producer of the project, later I interviewed with peers and team members of the project. All of the people I interviewed with seemed like nice people and all happy to work for Zynga. Everyone was super kind and passionate and I would have been happy to work with the individuals I interviewed with. The project was interesting and the role as well. Although the people seemed to have a great culture in terms of sharing a passion to make great games and support each other through the process, I was not keen to join the company when I was offered. The role I applied for was expected to work late on all weekdays, due to cross continent collaborations. The workday would be most hectic at 3pm and go on until 8 pm I was told. The hierarchy of the project seemed outdated - very top down. Rather than focusing on building a great quality project, my interviews focused on my ability to track velocity and delivering on deadlines. I would be happy to apply to Zynga at another point in time, perhaps another project, but for this project in particular I would not have fitted well.
Interview questions [1]
Question 1
Are you familiar with tracking velocity? Are you familiar with bug burn down charts?