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Electronic Arts

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Electronic Arts reviews

3.9

73% would recommend to a friend

(3,980 total reviews)
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Andrew Wilson

67% approve of CEO

56% positive business outlook

Electronic Arts has an employee rating of 3.9 out of 5 stars, based on 3,980 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Electronic Arts employee rating is in line with the average (within 1 standard deviation) for employers within the Media & Communication industry (3.7 stars).

Reviews by job title

4K reviews
1.0
Dec 4, 2017

Tiburon - Not the best experience in my career.

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

You'll meet some great people. Employee Stock Plan is pretty good at times. I guess it looks good on your resume, although at times this hasn't looked good on my resume as well.

Cons

- Little to no career growth outside of management positions. - Very little emphasis on career path, or building your skills. - Very poor compensation in comparison to the industry. - Directors do not take their management responsibilities seriously, I haven't had a serious performance review in my 5 years. - Management only cares about taking care of management, they basically promote themselves super rapidly, and the majority of them are no where near ready for many of the responsibilities they are given. Management is always the first people to get "full time", while other disciplines tend to get contracted and receive no benefits. They'll generally only offer you full time if they're scared you will go elsewhere. Its a horrible business model that everyone hates, but its kind of the industry norm. Its sad that an "industry leader" isn't actively trying to solve this problem, shows that they really don't respect their employees. - Little to no accountability across the the studio. - Very poor project management, there's months where you don't do anything then you crunch super late due to poor planning and communication. - Vets at this studio have so much time off, the rest of the studio suffers yearly because they are constantly taking time-off/sabbatical. Which EA has eliminated for all employees past a certain date so you'll never get it! It's interesting that they haven't transitioned these people into leadership positions at this point, because it is a heavy burden when you have to cover development work for people(please move these people into project management roles). Again, this also ties in with the poor management/planning. - Directors are never around so features typically get pulled in many direction since the directors do a poor job of taking ownership. Lots of reworking of the same feature due to absence of leadership. - Directors are constantly taking on tasks that should belong to lower level employees, making them unavailable. I don't think the studio has a very good sense of what leadership responsibilities entail. I once didn't see my director for 5 months because he was off doing something an intern probably should have been doing. - Executive leadership is a boys club, and project management is slowly turning into a girls club. This is probably in part to EA's push to try and look good by hiring more women in leadership positions. While admirable I think they put too much emphasis on this, and the studio has shown its incapable of being unbiased in their hiring decisions for management, which has made a pretty toxic workplace that has split into many of the development teams. When you hire an intern who did very little in 3 months before you hire a contractor who's been there for two years, it just looks bad and the workplace notices it. (this happens yearly by the way) - Hyper political.

4.0
Jan 22, 2018
Recommend
CEO approval
Business Outlook

Pros

EA will let you lead the lifestyle you want to lead. The free shuttles arrive at 9am and leave at 5pm so it's expected that you are NOT in the office outside of those hours, though it is appreciated if you come early or stay late. The gym is state-of-the-art with all of the fixin's. The 401k plan is amazing and EA will match up to 6% at about 100%, depending on how the business does. The benefits are great. Gas can be delivered to you car, car wash on campus, car repair, onsite dentist etc. Gift match (up to $5,000) if you donate to any charities Volunteer $ if you log 20 hours in a fiscal year Base salary below market, but generous stock options and bonus ESPP which allows you to defer up to 10% of your salary to purchase stock 15% below market Commuter benefits (pre-tax) Parking Subsidized food Awesome campus Free games $100 towards a console 3,4,5 weeks of paid vacation (depending on how long you've been at EA) Onsite child care (ridiculously expensive) 10 extra weeks of parental leave after 1 year of service Probably much much more... Look, it doesn't get better than this in terms of lifestyle. Only a handful of companies in the world do it better (Google, FB...) so if you have qualms with the comp packages, it's really a first world problem. Schedules are flexible, work from home whenever, offices around the globe if you're a traveler, large amounts of vacation, and plenty of money to help with retirement. If you are looking to start a family or to settle down, a big company is the way to go.

Cons

Okay, so you have great perks/benefits but you think about giving them up because work is rough. First off, work is always rough so look at the bigger picture. Specifically for EA here's the deal: Obviously, EA has made questionable business decisions. Google it. It's not a secret. It's hard to work for a company that is hated at times. Though, it's awesome to work for a company that's loved (when that does happen...) it just depends on which game you are on. The culture is not great. It's a bro culture. By that, I mean that women have to work 3x harder to get to the same place as a man. It's not blatant, but if you're a woman looking to join the video game industry or join a sports title, you'll have to prove yourself. A man does not. Both men and women acknowledge this happens. That being said, it's not a bro culture in the way that women feel unsafe in the workplace. EA is corporate. Politics are rampant. The people that make it to middle management are people that took credit for other people's work, played the game, backstabbed, etc. However, the people at the top are really smart, super nice, and humble. It's just the climbers/middle management that are a bummer and it is hard to work at a company that rewards those kinds of people. Overall, the biggest con is the culture, in so many ways. Day-to-day work is fine for most people. Coworkers can be hit or miss. EA is aware of their culture issues but I don't see it changing anytime soon.

1.0
May 18, 2019

Toxic Culture

Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

No real strategy so you basically can make up what you want to do on a daily basis. Great Benefits and Perks.

Cons

Leadership is paid well but refuse to make decisions and provide direction. Organizations are led by incompetent middle managers because senior management lives on consensus. Player first is a joke for a strategy. Everything this company does is against what it's players truly want, from game dev to customer support. The joke at EA is the 3 yr plan. Get promoted get vested and then get the heck out.

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Glassdoor has 5,268 Electronic Arts reviews submitted anonymously by Electronic Arts employees. Read employee reviews and ratings on Glassdoor to decide if Electronic Arts is right for you.